David Petrie - Necrotic Apocalypse Series (#1-4)
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David Petrie - Necrotic Apocalypse Series (#1-4)
Necrotic Apocalypse Series by David Petrie (#1-4)
Sci-Fi/Fantasy - ePub 1.5 MB
1. Ravenous - An unstoppable curse. A dead man displaced from his time. How do you survive the zombie apocalypse when you started it?
Digby Graves, a deceased medieval peasant with delusions of grandeur, is trying to figure out how the hell he ended up in Seattle eight hundred years after his death. Also, why does he have necrotic magic coursing through his zombified body? Added to that is the fact that he made a terrible first impression the moment he woke up by lunging at the first person that came into biting range.
Now, the curse he unleashed is loose in the world. Digby has a target on his back and only fragmented memories of his death. He needs to survive long enough to put the pieces back together, learn what it means to lead the horde, and master his power over the dead. Digby might even find a few accomplices along the way, if he can hold off on eating them.
The end of the world is gonna get weird.
2. Revenant - A zombie on the run. The curse has been hijacked. Time for patient zero to step up.
The human race has become an endangered species in the two weeks since the bomb fell in Seattle. Luckily for Digby, that’s not his problem. Skyline believes that he and his coven were burnt to cinders, so all he needs to do is lay low. Well, that was what he hoped would happen.
Instead, Henwick’s plan to hijack the curse was successful, spreading a new kind of monster across the land. They’re faster, stronger, and more lethal than the dead that came before. With these creatures on the prowl, it doesn’t take long before the apocalypse once again comes knocking at Digby’s door.
His plan to laze around is foiled, so Digby grudgingly sets out in search of a new home. With new allies and adversaries to keep an eye on, his coven will have to uncover the secrets behind Henwick’s plans.
Is creating a safe haven enough, or will Digby be forced to go to war?
3. Rend - An empire on the rise. Sin City struggling to survive. Rules are meant to be broken.
Digby Graves is done running. He wants to make good on his declaration of war, which means he’s going to need allies and a land to call his own. That’s where Las Vegas comes in: what better kingdom could a necromancer ask for than the city of Sin itself? With an opportunist turned kingpin, an army of fanatics, and a hive full of monsters standing in his way, the stakes have never been higher. It will take every spell and underhanded tactic in his arsenal to carve out a victory.
Even though he's drawing in allies, the cards are stacked against him. Henwick is bent on ruling the world, and is willing to sacrifice anything or anyone to win. The only power that might sway the odds in Digby’s favor has been locked down by his enemy… for now. With everything on the line, Digby is going to need an ace up his sleeve to come out on top.
It’s time to assemble a crew and pull off the heist of the millennium.
4. Ruin - A power to gain. Prices too high to pay. No one cheats death forever.
Digby finally has everything he wants: the heist went off without a hitch, the shards of the Heretic Seed are in his possession, and Autem is in disarray. All he has to do is unlock the power he’s stolen. But it seems that restoring the Seed to its former glory is easier said than done. Something has gone wrong, and it’s up to Digby to fix it, whether he wants to or not.
Trapped within a twisted realm of memories, he’s forced to compete against the souls of past Heretics in a game of death with his existence on the line. To escape, he will have to play nice with the few allies he can find, then make his way to the finish line all while uncovering a conflict that has been hidden throughout the centuries. To make matters worse, until he can find a way home, everyone back in Vegas will need to step up to fill the void left by his absence.
When the dust settles, he may find that the power he seeks will cost him more than he bargained for.
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Added 4. Ruin
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Re: David Petrie - Necrotic Apocalypse Series (#1-4)
Added 4. Ruin